ETNOGRAFI KEBUDAYAAN KONSUMSI DI KALANGAN REMAJA PENGGUNA SISTEM BELANJA ONLINE DI PLAMONGANSARI, PEDURUNGAN, SEMARANG

This study aims to determine the pattern of consumption culture that is a reference among adolescent users of online shopping systems. The type of research method used is qualitative research with an ethnographic approach. The informants studied were teenagers who used online shopping applications....

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Main Authors: Nikmah, Ziyadatun (Author), Tiani, Riris (Author)
Format: EJournal Article
Published: Prodi Antropologi Fakultas Ilmu Budaya Universitas Diponegoro, 2022-06-17.
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001 Endogami_UNDIP_46936_21758
042 |a dc 
100 1 0 |a Nikmah, Ziyadatun  |e author 
100 1 0 |e contributor 
700 1 0 |a Tiani, Riris  |e author 
245 0 0 |a ETNOGRAFI KEBUDAYAAN KONSUMSI DI KALANGAN REMAJA PENGGUNA SISTEM BELANJA ONLINE DI PLAMONGANSARI, PEDURUNGAN, SEMARANG 
260 |b Prodi Antropologi Fakultas Ilmu Budaya Universitas Diponegoro,   |c 2022-06-17. 
500 |a https://ejournal.undip.ac.id/index.php/endogami/article/view/46936 
520 |a This study aims to determine the pattern of consumption culture that is a reference among adolescent users of online shopping systems. The type of research method used is qualitative research with an ethnographic approach. The informants studied were teenagers who used online shopping applications. Data collection techniques with literature study, observation, interviews and documentation. The results of the data that have been obtained are then analyzed with postmodern social theory by Jean Baudrillard. This study shows that online shopping can form a consumptive culture among teenagers, referring to behavioral patterns in shopping that are continuously repeated until it becomes a habit in fulfilling needs and desires. There are two patterns of consumption culture that become a reference among teenagers who use the online shopping system, namely, first, the pattern of simulated consumption culture, which is where teenagers shop online to fulfill their needs and teenagers shop online because of advertisements, promos, and friends. Second, the pattern of hyperreality consumption culture is that teenagers shop online because of trends and lifestyles. 
540 |a Copyright (c) 2022 Endogami: Jurnal Ilmiah Kajian Antropologi 
540 |a http://creativecommons.org/licenses/by-nc-sa/4.0 
546 |a eng 
690
690 |a Online shopping; consumption culture 
655 7 |a info:eu-repo/semantics/article  |2 local 
655 7 |a info:eu-repo/semantics/publishedVersion  |2 local 
655 7 |a Peer-reviewed Article  |2 local 
786 0 |n Endogami: Jurnal Ilmiah Kajian Antropologi; Vol 5, No 2: Juni 2022; 29-36 
786 0 |n 2599-1078 
787 0 |n https://ejournal.undip.ac.id/index.php/endogami/article/view/46936/21758 
856 4 1 |u https://ejournal.undip.ac.id/index.php/endogami/article/view/46936/21758  |z Get Fulltext