A gamification framework for research productivity enhancement on the higher education institution
The condition of research productivity in higher education institutions in Indonesia is still not ideal. Departing from this problem, this paper aims to contribute in the form of a framework used as the main alternative in optimizing research productivity, including the number of publications in hig...
में बचाया:
मुख्य लेखकों: | , , |
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स्वरूप: | EJournal Article |
प्रकाशित: |
Institute of Advanced Engineering and Science,
2021-06-01.
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विषय: | |
ऑनलाइन पहुंच: | Get fulltext |
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बोधानक: |
A1234.567 |
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प्रति 1 | उपलब्ध |