A LEARNING TRAJECTORY FOR PROBABILITY: A CASE OF GAME-BASED LEARNING

This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku a...

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Autori principali: Wijaya, Ariyadi (Autore), Elmaini, Elmaini (Autore), Doorman, Michiel (Autore)
Natura: EJournal Article
Pubblicazione: Department of Doctoral Program on Mathematics Education, Sriwijaya University, 2021-01-03.
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