A LEARNING TRAJECTORY FOR PROBABILITY: A CASE OF GAME-BASED LEARNING
This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku a...
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Автори: | , , |
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Формат: | EJournal Article |
Опубліковано: |
Department of Doctoral Program on Mathematics Education, Sriwijaya University,
2021-01-03.
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Онлайн доступ: | Get Fulltext |
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A1234.567 |
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Примірник 1 | Доступно |