Gameworlds : Virtual Media and Children's Everyday Play
Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the act...
Saved in:
Main Author: | Giddings, Seth (auth) |
---|---|
Format: | Book Chapter |
Published: |
Bloomsbury Academic
2014
|
Subjects: | |
Online Access: | Get Fullteks DOAB: description of the publication |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Young Children's Play Practices with Digital Tablets : Playful Literacy
by: Fróes, Isabel
Published: (2019) -
Van Gogh TV's »Piazza Virtuale« : The Invention of Social Media at documenta IX in 1992
by: Baumgärtel, Tilman
Published: (2021) -
Keys to Play : Music as a Ludic Medium from Apollo to Nintendo
by: Moseley, Roger
Published: (2016) -
The Playful Citizen
Published: (2019) -
Paratextualizing Games : Investigations on the Paraphernalia and Peripheries of Play
Published: (2021)