Gaming und Bibliotheken

Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries. It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gam...

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Bibliographic Details
Main Author: Deeg, Christoph (auth)
Format: Book Chapter
Published: De Gruyter 2014
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Summary:Using a theoretical review as a foundation, this volume for the first time provides a comprehensive review of the manifold possibilities for the use of gaming in libraries. It presents new trends in gaming as well as current activities being conducted by libraries to reveal the growing impact of gaming on the transmission of culture and knowledge.
Physical Description:1 electronic resource (168 p.)
ISBN:9783110312836
9783110395914
DOI:10.1515/9783110312836
Access:Open Access