Comics and Videogames; From Hybrid Medialities to Transmedia Expansions
This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture
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LEADER | 00798 am a22001813u 4500 | ||
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001 | oer_unej_8111 | ||
042 | |a dc | ||
100 | 1 | 0 | |a Thon, Jan Noel |e author |
245 | 0 | 0 | |a Comics and Videogames; From Hybrid Medialities to Transmedia Expansions |
500 | |a http://oer.library.unej.ac.id//index.php?p=show_detail&id=8111 | ||
500 | |a 741.5 THO c | ||
520 | |a This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture | ||
546 | |a en | ||
690 | |a Comics & Graphic Novels | ||
690 | |a 741.5 | ||
691 | |a London | ||
655 | 7 | |a Text |2 local | |
856 | 4 | 1 | |u http://oer.library.unej.ac.id//index.php?p=show_detail&id=8111 |z Get Fulltext |