Battlefields of Negotiation : Control, Agency, and Ownership in World of Warcraft
The massively multiplayer online role-playing game World of Warcraft has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the...
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Format: | Book Chapter |
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Amsterdam University Press
2013
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Online Access: | Get Fullteks DOAB: description of the publication |
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Get FullteksDOAB: description of the publication
3rd Floor Main Library
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A1234.567 |
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Copy 1 | Available |