Gamification concept for encouraging lecture attendance
New generation of students has high dependence on technology and embrace social learning environments that have low barrier to access. This means in-class lectures are not popular anymore, and in fact has become a burden for them to cope. To resolve the issue of low student attendance, this paper pr...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | EJournal Article |
Published: |
Institute of Advanced Engineering and Science,
2019-10-01.
|
Subjects: | |
Online Access: | Get fulltext |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Internet
Get fulltext3rd Floor Main Library
Call Number: |
A1234.567 |
---|---|
Copy 1 | Available |